Ruminant groups
Ruminant groups are a suite of components used to hold a number of filters that provide the rules defining a group of individuals upon which an activity or process is performed. These groups allow the user to customise their simulation by selecting particular individuals which to manage and also contain some properties specific to the type of parent where they reside in the simulation tree. The following ruminant groups are available:
The Ruminant group is the most general version of the ruminant groups, only providing a means of selected a proportion of the group to use. It is used to provide any number of filters and sorts to define a selection of individuals.
Multiple instances of this component can be used in certain activities to define various groups upon which to perform a task.
The Ruminant feed group component is placed below a Feed ruminants activity to define the amount fed and the specific individuals to be fed. The group assumes the same amount is fed every month.
The Ruminant feed group (monthly) component is placed below a Feed ruminants activity to define the amount fed and the specific individuals to be fed. The group allows a different amount to be specified each month of the year.
An Animal price group defines a group of individuals with a set sale and purchase price. A range of these components will define the price structure for buying and selling all animals. These components are placed below an Animal pricing component in the resources section.
This component is used to define the individuals being used by multiple activities in the simulation tree and applies to the current (parent) activity or folder and all subsequent activities in the branch. This component can be placed anywhere below the Activities holder in the simulation tree structure and will influence all components (Activities) below it. This allows you to have an Activity folder containing a Ruminant Activity Group where all sub activities will work with the particular group of individuals (breed, paddock, gender etc.). The model will recognise multiple instances of these in the simulation tree above a given activity and combine them to determine the individuals available for the activity.