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Task ID:  1530  Unnecessary modules in the UI. Can we make them invisible?    
 
Created by fai04d on 2012-05-29 10:24 AM, 2272 days ago
Project:  User Interface
Category:  Minor
Priority:  [no priority]
Assigned to:  [not assigned]  
Status:  Submitted
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 comment 33737 posted by har297 on 2012-06-15 4:57 PM, 2254 days ago 

Neil's right. Need to consider how user revised ini files would be handled.

 comment 33678 posted by fai04d on 2012-05-29 10:24 AM, 2272 days ago 
From Neil:
Why do we have a fertilise module?  It just adds complexity and we then have manager UI’s that require people to choose their fertiliser module etc.  Why???  Why don’t we just put it in all
simulations in the background (silently) and save all the bother?

Same could be said about the Irrigation module... maybe SOM too, control them via scripts?